Neiry and can directly translate our thoughts into actions.

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samiul123
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Joined: Sat Dec 21, 2024 8:57 am

Neiry and can directly translate our thoughts into actions.

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The creators of "virtual beings" hope that artificial intelligence will allow these characters to communicate better with users and react in a more credible and relevant way to create ever more engagement .

In addition, the creation of 3D characters and motion capture are becoming more accessible. This makes it easy to create more interactive avatars and to give substance to a "digital self" like VTubers , these YouTubers who use 3D avatars to represent themselves, and who have multiplied in Japan in recent years, then throughout the world. In addition, volumetric video also makes it possible to create very realistic digital humans and to blur the line between reality and the virtual even more.

Hardware evolution

XR technologies rely on software development that exploits hardware. Improving the user experience requires the development of both software and hardware . In terms of hardware, VRDays focused on sensors that can better transport information from the real world in order to exploit it in XR applications. HP presented its new Omnicept VR headset , which includes a heart rate sensor, eye tracking with pupil dilation capture, and a camera that films the face to extract emotions.



BCI (Brain-Computer Interfaces) interfaces that directly chinese america data read brain waves are being developed by the company Impulse The company Vicon has developed modules for full body tracking for their multi-player application LBE.

The stated aim is to try to break down as much as possible the boundary between the physical world and the digital world, creating the fusion of the two in a phygital world.

XR for Health

The medical field is a sector heavily invested in XR technologies. The use of VR has opened up several fields of application in the treatment of many pathologies. For example, the company Mieron specializes in VR applications dedicated to rehabilitation, particularly for people with brain injuries. Thanks to their tools, patients can follow exercises using a VR headset directly at home. They announce convincing results, which could make their solutions complements or even credible alternatives to more traditional treatments. For example, the use of gaming would help maintain higher motivation for patients.
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